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	<title>Fred's Personal Blog &#187; salary</title>
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		<title>Blame the Execs for those bugs</title>
		<link>http://personal.fredlu.com/2008/04/15/blame-the-execs-for-those-bugs/</link>
		<comments>http://personal.fredlu.com/2008/04/15/blame-the-execs-for-those-bugs/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 06:47:52 +0000</pubDate>
		<dc:creator>Fudouri</dc:creator>
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		<description><![CDATA[Money: American Game Developers Make $73,600 (On Average) Quality assurance is the lowest paid of the game development disciplines, averaging $39,063, and also receives the least in additional compensation Business &#38;amp; Marketing: the business field as a whole remains the highest compensated group in game development &#8211; with an average salary of $101,848 And here [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kotaku.com/379557/american-game-developers-make-73600-on-average">Money: American Game Developers Make $73,600 (On Average)</a> <br /> <br />
<blockquote>Quality assurance is the lowest paid of the game development disciplines, averaging $39,063, and also receives the least in additional compensation</p>
<p>Business &amp;amp; Marketing: the business field as a whole remains the highest compensated group in game development &#8211; with an average salary of $101,848 </p></blockquote>
<p>And here is the reason why video games have bugs.  QA is cared about the least and paid like crap.  Marketers get paid the most to sell the crap.  No wonder you will get bugs when the QA you hire are the ones who are treated like shit and work long hours for low pay.  Maybe if they tried and flip these two numbers around, we won&#8217;t have to deal with so much buggy software.</p>
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